TheCodeTherapy - Community's Gallery The WebGL Shader Editor for the browser. Community's Gallery 93 published Shaders (page 10 of 15) A Tiny Raymarcher This is a tiny ray marcher that I wrote to explain Raymarching, rudimentary diffuse lighting, and the creation of basic 3D primitives using Signed Distance Fields (SDF), to a friend on a Discord call. raymarcher, raymarching, ray march, SDF, distance, diffuse, normal Drawing Pixels Drawing pixels with the mouse or through infinite and spirograph-based patterns over time. pixels, cells, neighbours, draw, spirograph, pattern, hue shift FFT Uniforms A simple audio visualizer tutorial to demonstrate the Fast Fourier Transform uniforms exposed to XYZ Shader Editor. fft, texture, audio, fast fourier transform, visualizer, uniforms, tutorial The Matrix (GPU Sound) A Tribute to The Matrix, created to demonstrate my first tests with GPU synthesized sound. the matrix, resurrections, effect, gpu sound, synthesizer, blue pill, red pill GPU Sound Demo (WGL2) A demo showcasing the usage of the fftTexture sampler2D uniform, this time using PRGM8 (dedicated exclusively to WebGL2 GPU-generated sound). fft, texture, audio, fast fourier transform, visualizer, integer, hash Doom Fire A tribute to Doom Fire on Playstation (with some spice) doom, fire, playstation, fbm, retro, crt