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TheCodeTherapy | marcogomez's Shaders Gallery

The WebGL Shader Editor for the browser.

marcogomez's Gallery

59 published Shaders

(page 1 of 7)

The Smooth Cubic Thingie

The Smooth Cubic Thingie

Created by Marco Gomez TheCodeTherapy at Mon, 22 Nov 2021 07:45:03 GMT

One more SDF ray marching piece to explore different lighting techniques and soft shadows.

raymarcher, raymarching, ray march, sdf, anti aliasing, anti-aliasing, ssaa, smooth, shadow

The Recognizer +better shadows

The Recognizer +better shadows

Created by Marco Gomez TheCodeTherapy at Mon, 15 Nov 2021 08:18:17 GMT

A piece raymarching a recognizer (Tron, 1982) made out of Signed Distance Functions, with soft shadows and supersampling anti-aliasing. A tribute to Ken Perlin and to the movie that made me discover my passion for computer graphics.

tron, raymarcher, ray march, tracer, sdf, anti aliasing, anti-aliasing, ssaa, shadow

Raijin Realm

Raijin Realm

Created by Marco Gomez TheCodeTherapy at Wed, 10 Nov 2021 11:37:52 GMT

An audio-reactive piece made to obtain horizontal lightning bolts through some simple vertical offset iterations disturbed by noise, with simplex-noise clouds as background and some light shafts (God rays) post-processing effects.

lightning, bolt, electricity, fog, clouds, fbm, God rays

LCD image burn fix

LCD image burn fix

Created by Marco Gomez TheCodeTherapy at Tue, 09 Nov 2021 00:44:23 GMT

This is an attempt to help out with image persistence or "screen burn" on LCD screens that might have been caused by "harmonic" flickering (half or a quarter of refresh rate frequency) in relation to the screen refresh rate, potentially causing static-related inversion artifacts on polarized screens.

image retention, image burn, lcd burn, temporary burn-in, lcd fix, refresh rate, rgb

The Recognizer

The Recognizer

Created by Marco Gomez TheCodeTherapy at Sun, 07 Nov 2021 13:18:44 GMT

A piece raymarching a recognizer (Tron, 1982) made out of Signed Distance Functions, with soft shadows and supersampling anti-aliasing. A tribute to Ken Perlin and to the movie that made me discover my passion for computer graphics.

tron, raymarcher, ray march, tracer, sdf, anti aliasing, anti-aliasing, ssaa, shadow

Sound Shader Time

Sound Shader Time

Created by Marco Gomez TheCodeTherapy at Sat, 06 Nov 2021 20:09:32 GMT

A simple audio visualizer to demonstrate GPU audio generation with Sound Shader, combined with the audiotime uniform to enable audio and graphics synchronization.

fft, texture, audio, fast fourier transform, visualizer, uniforms, tutorial

Floating Point Precision Test

Floating Point Precision Test

Created by Marco Gomez TheCodeTherapy at Thu, 04 Nov 2021 21:03:31 GMT

Floating Point Precision Test for mobile GPUs

floating, point, floating point, precision, mobile, mali, adreno

A Tribute to Phenomena +Bloom

A Tribute to Phenomena +Bloom

Created by Marco Gomez TheCodeTherapy at Wed, 03 Nov 2021 02:32:48 GMT

A tribute to the unforgettable 90s aesthetics and to the pioneer giants whose shoulders we stand on, this time with some bloom post-processing.

amiga, retro, cube, demoscene, tribute, star field, bloom, post-processing, post processing