A tribute to one of the first programs I've ever wrote in BASIC using the graphical mode of my AppleIIe, back in the early 90s, but with more resolution, colors, and speed though.
appleii, basic, lines, commodore, commodore 64, old school, retro, colors
A piece raymarching a recognizer (Tron, 1982) made out of Signed Distance Functions, with soft shadows and supersampling anti-aliasing. A tribute to Ken Perlin and to the movie that made me discover my passion for computer graphics.
tron, raymarcher, ray march, tracer, sdf, anti aliasing, anti-aliasing, ssaa, shadow
An audio-reactive piece made to obtain horizontal lightning bolts through some simple vertical offset iterations disturbed by noise, with simplex-noise clouds as background and some light shafts (God rays) post-processing effects.
lightning, bolt, electricity, fog, clouds, fbm, God rays
This is an attempt to help out with image persistence or "screen burn" on LCD screens that might have been caused by "harmonic" flickering (half or a quarter of refresh rate frequency) in relation to the screen refresh rate, potentially causing static-related inversion artifacts on polarized screens.
A piece raymarching a recognizer (Tron, 1982) made out of Signed Distance Functions, with soft shadows and supersampling anti-aliasing. A tribute to Ken Perlin and to the movie that made me discover my passion for computer graphics.
tron, raymarcher, ray march, tracer, sdf, anti aliasing, anti-aliasing, ssaa, shadow