TheCodeTherapy - Shader Editor
The WebGL Shader Editor for the browser.
Main Gallery
66 published Shaders
(page 3 of 11)
Me on my Commodore 64

Commodore 64 color palette with dithering over my webcam
commodore 64, dither, color, color approximation, retro
The 16 Segment Display

This piece demonstrates an easy (but pricy to compile due to abuse of divergent branching) way to draw text emulating a 16 segment display.
16 segment display, text, star field, glitches, rgb shift, retro
64 Colors Are Enough

Some plasma-like playground to prove that 64 colors are more than enough if you have an open mind and a good heart.
palette, color approximation, dither, dithering, plasma, retro
Trippy Gameboy DotsCam

A trippy cam visualization combining edge detection, dithering, movement detection, and a Gameboy color palette.
gameboy, webcam, edge detection, dither, movement detection
Flaming Cellular Automata

Simple cellular automata demonstrating the survival rules know by Star Wars rules.
cellular automata, conway, star wars, rules, cell, infinite
VoroDistance to the Horizon

A sky-like sci-fi piece that ended up reminding me of Tron.
voronoi, manhattan, chebyshev, distance, intersect, sky