The Code Therapy

TheCodeTherapy - Shader Editor

The WebGL Shader Editor for the browser.

Main Gallery

70 published Shaders

(page 6 of 11)

Hmmm... Donuts!!!

Hmmm... Donuts!!!

Created by Marco Gomez TheCodeTherapy at Sat, 02 Oct 2021 16:39:29 GMT

A tribute to Homer Simpson (to be honest, it's just a torus, but with obfucatedISH code, so it's cool)

torus, distance, shape, rotation, donut, obfuscated

Dithered Observations

Dithered Observations

Created by Marco Gomez TheCodeTherapy at Wed, 27 Oct 2021 10:23:54 GMT

This is a simple plasma retro piece created to study and observe color quantization, resolution constraining, and different types of dithering.

dither, dithering, dithered, plasma, noise, blue noise, quantization

10 PRINT CHR$(205.5+RND(1))

10 PRINT CHR$(205.5+RND(1))

Created by Marco Gomez TheCodeTherapy at Fri, 22 Oct 2021 11:34:30 GMT

This piece was written exclusively so I can test the uniforms I'm implementing on XYZ Shader Editor.

uniforms, fft, sampler2D, sampler3D, mouse, date, texture

Tracing Boilerplate

Tracing Boilerplate

Created by Marco Gomez TheCodeTherapy at Sun, 22 May 2022 09:36:48 GMT

A simple starting point for simple tracing scenes

sphere, intersect, dist, materials, trace, tracing, glass, metal

Biomes in a Sponge Painting

Biomes in a Sponge Painting

Created by Marco Gomez TheCodeTherapy at Sun, 03 Oct 2021 09:49:12 GMT

A parallax of displaced layers painted by Fractal Brownian Motion and Perlin Noise fetched colors

parallax, FBM, fractal brownian motion, perlin noise, sponge, painting

Retrowave Sunset

Retrowave Sunset

Created by Marco Gomez TheCodeTherapy at Tue, 12 Apr 2022 21:31:07 GMT

In case you might need something to look at while listening to SynthWave songs.

sunset, retro, synthwave, crt, oldschool, ocean, stars, 2d, vhs