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TheCodeTherapy - Shader Editor
The WebGL Shader Editor for the browser.
Main Gallery
70 published Shaders
(page 6 of 11)
Hmmm... Donuts!!!
Created by Marco Gomez TheCodeTherapy at Sat, 02 Oct 2021 16:39:29 GMT
A tribute to Homer Simpson (to be honest, it's just a torus, but with obfucatedISH code, so it's cool)
torus, distance, shape, rotation, donut, obfuscated
Dithered Observations
Created by Marco Gomez TheCodeTherapy at Wed, 27 Oct 2021 10:23:54 GMT
This is a simple plasma retro piece created to study and observe color quantization, resolution constraining, and different types of dithering.
dither, dithering, dithered, plasma, noise, blue noise, quantization
10 PRINT CHR$(205.5+RND(1))
Created by Marco Gomez TheCodeTherapy at Fri, 22 Oct 2021 11:34:30 GMT
This piece was written exclusively so I can test the uniforms I'm implementing on XYZ Shader Editor.
uniforms, fft, sampler2D, sampler3D, mouse, date, texture
Tracing Boilerplate
Created by Marco Gomez TheCodeTherapy at Sun, 22 May 2022 09:36:48 GMT
A simple starting point for simple tracing scenes
sphere, intersect, dist, materials, trace, tracing, glass, metal
Biomes in a Sponge Painting
Created by Marco Gomez TheCodeTherapy at Sun, 03 Oct 2021 09:49:12 GMT
A parallax of displaced layers painted by Fractal Brownian Motion and Perlin Noise fetched colors
parallax, FBM, fractal brownian motion, perlin noise, sponge, painting
Retrowave Sunset
Created by Marco Gomez TheCodeTherapy at Tue, 12 Apr 2022 21:31:07 GMT
In case you might need something to look at while listening to SynthWave songs.
sunset, retro, synthwave, crt, oldschool, ocean, stars, 2d, vhs
1903 views
WebGL 1.0
Hmmm... Donuts!!!
1857 views
WebGL 1.0
Dithered Observations
1825 views
WebGL 2.0
10 PRINT CHR$(205.5+RND(1))
1814 views
WebGL 2.0
Tracing Boilerplate
1807 views
WebGL 2.0
Biomes in a Sponge Painting
1791 views
WebGL 1.0
Retrowave Sunset