TheCodeTherapy - Shader Editor
The WebGL Shader Editor for the browser.
Main Gallery
70 published Shaders
(page 6 of 11)
Hmmm... Donuts!!!
A tribute to Homer Simpson (to be honest, it's just a torus, but with obfucatedISH code, so it's cool)
torus, distance, shape, rotation, donut, obfuscated
Dithered Observations
This is a simple plasma retro piece created to study and observe color quantization, resolution constraining, and different types of dithering.
dither, dithering, dithered, plasma, noise, blue noise, quantization
10 PRINT CHR$(205.5+RND(1))
This piece was written exclusively so I can test the uniforms I'm implementing on XYZ Shader Editor.
uniforms, fft, sampler2D, sampler3D, mouse, date, texture
Tracing Boilerplate
A simple starting point for simple tracing scenes
sphere, intersect, dist, materials, trace, tracing, glass, metal
Biomes in a Sponge Painting
A parallax of displaced layers painted by Fractal Brownian Motion and Perlin Noise fetched colors
parallax, FBM, fractal brownian motion, perlin noise, sponge, painting
Retrowave Sunset
In case you might need something to look at while listening to SynthWave songs.
sunset, retro, synthwave, crt, oldschool, ocean, stars, 2d, vhs