The Code Therapy

TheCodeTherapy - Shader Editor

The WebGL Shader Editor for the browser.

Main Gallery

70 published Shaders

(page 7 of 11)

Noisy Cells

Noisy Cells

Created by Marco Gomez TheCodeTherapy at Mon, 27 Sep 2021 06:28:06 GMT

An audio-reactive noise-based cells grid with color hue shifting and some light shafts.

noise, cells, fft, audio, grid, hue, color shift

CRT Test

CRT Test

Created by Marco Gomez TheCodeTherapy at Fri, 16 Sep 2022 13:37:29 GMT

WebRTC post-processing test

video texture, post-processing, crt, webrtc

Floating Point Precision Test

Floating Point Precision Test

Created by Marco Gomez TheCodeTherapy at Thu, 04 Nov 2021 21:03:31 GMT

Floating Point Precision Test for mobile GPUs

floating, point, floating point, precision, mobile, mali, adreno

Drawing Pixels

Drawing Pixels

Created by Marco Gomez TheCodeTherapy at Sat, 16 Oct 2021 16:54:27 GMT

Drawing pixels with the mouse or through infinite and spirograph-based patterns over time.

pixels, cells, neighbours, draw, spirograph, pattern, hue shift

Primordial Soup

Primordial Soup

Created by Marco Gomez TheCodeTherapy at Thu, 27 May 2021 21:43:18 GMT

This is a Piece inspired by a scene from the movie What Dreams May Come. I'm using an FBM (Fractal Brownian Motion) displacement and noise generated by a static texture with some mouse-position-based hue shifting to get the colors.

Fractal Brownian Motion, fbm, hue, shifting, colors, gaussian, grain

Bitmap and Scrolling Text

Bitmap and Scrolling Text

Created by Marco Gomez TheCodeTherapy at Mon, 18 Oct 2021 14:48:37 GMT

A small piece made to demonstrate the usage of a sprite converted into unsigned integer (uint) values and an old-school scrolling wavy text.

bitmap, uint, unsigned integer, scrolling text, old-school, retro, crt