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TheCodeTherapy - Shader Editor
The WebGL Shader Editor for the browser.
Main Gallery
70 published Shaders
(page 8 of 11)
Bitmap and Scrolling Text
Created by Marco Gomez TheCodeTherapy at Mon, 18 Oct 2021 14:48:37 GMT
A small piece made to demonstrate the usage of a sprite converted into unsigned integer (uint) values and an old-school scrolling wavy text.
bitmap, uint, unsigned integer, scrolling text, old-school, retro, crt
Wet Fuzzy Disco Thingie
Created by Marco Gomez TheCodeTherapy at Wed, 25 Aug 2021 10:47:06 GMT
A doodle based on the pseudo-randomness of displaced FBM patterns and a really dirty mess with the colors that ended up looking like a weird fuzzy disco thingie.
colors, pattern, fbm, hash noise, fft, lights
Doom Fire
Created by Marco Gomez TheCodeTherapy at Sat, 09 Oct 2021 09:45:27 GMT
A tribute to Doom Fire on Playstation (with some spice)
doom, fire, playstation, fbm, retro, crt
CRT Test
Created by Marco Gomez TheCodeTherapy at Fri, 16 Sep 2022 13:37:29 GMT
WebRTC post-processing test
video texture, post-processing, crt, webrtc
GPU Sound Demo (WGL2)
Created by Marco Gomez TheCodeTherapy at Mon, 11 Oct 2021 09:48:08 GMT
A demo showcasing the usage of the fftTexture sampler2D uniform, this time using PRGM8 (dedicated exclusively to WebGL2 GPU-generated sound).
fft, texture, audio, fast fourier transform, visualizer, integer, hash
The Rhombic Triacontahedron AA
Created by Marco Gomez TheCodeTherapy at Wed, 20 Oct 2021 01:56:47 GMT
This is a piece made to experiment with my first implementation of samplerCube uniforms on XYZ Shader Editor so I can compose scenes with HDRI skyboxes, this version with TXAA (temporal anti-aliasing).
samplerCube, cubemap, hdri, skybox, temporal, txaa, sharpener
1852 views
WebGL 2.0
Bitmap and Scrolling Text
1825 views
WebGL 1.0
Wet Fuzzy Disco Thingie
1821 views
WebGL 2.0
Doom Fire
1811 views
WebGL 1.0
CRT Test
1809 views
WebGL 2.0
GPU Sound Demo (WGL2)
1805 views
WebGL 2.0
The Rhombic Triacontahedron AA