The Code Therapy

TheCodeTherapy - Shader Editor

The WebGL Shader Editor for the browser.

Main Gallery

70 published Shaders

(page 8 of 11)

Bitmap and Scrolling Text

Bitmap and Scrolling Text

Created by Marco Gomez TheCodeTherapy at Mon, 18 Oct 2021 14:48:37 GMT

A small piece made to demonstrate the usage of a sprite converted into unsigned integer (uint) values and an old-school scrolling wavy text.

bitmap, uint, unsigned integer, scrolling text, old-school, retro, crt

A (less) Tiny Raymarcher

A (less) Tiny Raymarcher

Created by Marco Gomez TheCodeTherapy at Sun, 31 Oct 2021 01:24:09 GMT

This is a tiny (but not so much anymore) ray marcher that I wrote to continue my studies on ray marching, this time exploring soft shadows and supersampling anti-aliasing.

raymarcher, raymarching, ray march, sdf, anti aliasing, anti-aliasing, ssaa, soft, shadow

Integer Hash Test

Integer Hash Test

Created by Marco Gomez TheCodeTherapy at Mon, 25 Oct 2021 18:31:26 GMT

Just a small reference to test integer hash functions on different devices

integer, hash, random, noise

It's a Maze

It's a Maze

Created by Marco Gomez TheCodeTherapy at Tue, 10 Jan 2023 22:37:21 GMT

Yes, I'm sure this is a maze.

maze, a maze, a 2D maze

Primordial Soup

Primordial Soup

Created by Marco Gomez TheCodeTherapy at Thu, 27 May 2021 21:43:18 GMT

This is a Piece inspired by a scene from the movie What Dreams May Come. I'm using an FBM (Fractal Brownian Motion) displacement and noise generated by a static texture with some mouse-position-based hue shifting to get the colors.

Fractal Brownian Motion, fbm, hue, shifting, colors, gaussian, grain

Wet Fuzzy Disco Thingie

Wet Fuzzy Disco Thingie

Created by Marco Gomez TheCodeTherapy at Wed, 25 Aug 2021 10:47:06 GMT

A doodle based on the pseudo-randomness of displaced FBM patterns and a really dirty mess with the colors that ended up looking like a weird fuzzy disco thingie.

colors, pattern, fbm, hash noise, fft, lights