TheCodeTherapy | marcogomez's Shaders Gallery
The WebGL Shader Editor for the browser.
marcogomez's Gallery
67 published Shaders
(page 5 of 8)
GPU Sound Demo (WGL2)
A demo showcasing the usage of the fftTexture sampler2D uniform, this time using PRGM8 (dedicated exclusively to WebGL2 GPU-generated sound).
fft, texture, audio, fast fourier transform, visualizer, integer, hash
Doom Fire
A tribute to Doom Fire on Playstation (with some spice)
doom, fire, playstation, fbm, retro, crt
Pandora's Fur
A Flow Field to plot a colorful Avatar-like furry painting.
fur, hue, flow field
noise3DTexture
Just a visual representation for the initial implementation tests of a sampler3D built-in pre-loaded noise texture.
noise, 3d noise, signed distance field, SDF, texture, sampler3D
Flaming Cellular Automata
Simple cellular automata demonstrating the survival rules know by Star Wars rules.
cellular automata, conway, star wars, rules, cell, infinite
Biomes in a Sponge Painting
A parallax of displaced layers painted by Fractal Brownian Motion and Perlin Noise fetched colors
parallax, FBM, fractal brownian motion, perlin noise, sponge, painting
Hmmm... Donuts!!!
A tribute to Homer Simpson (to be honest, it's just a torus, but with obfucatedISH code, so it's cool)
torus, distance, shape, rotation, donut, obfuscated
WebGL2 FFT Texture
A simple audio visualizer showcasing the usage of the fftTexture sampler2D uniform, this time using WebGL2 and a sine-less hash function.
fft, texture, audio, fast fourier transform, visualizer, integer, hash