TheCodeTherapy | marcogomez's Shaders Gallery
The WebGL Shader Editor for the browser.
marcogomez's Gallery
70 published Shaders
(page 5 of 8)
Drawing Pixels
Drawing pixels with the mouse or through infinite and spirograph-based patterns over time.
pixels, cells, neighbours, draw, spirograph, pattern, hue shift
FFT Uniforms
A simple audio visualizer tutorial to demonstrate the Fast Fourier Transform uniforms exposed to XYZ Shader Editor.
fft, texture, audio, fast fourier transform, visualizer, uniforms, tutorial
The Matrix (GPU Sound)
A Tribute to The Matrix, created to demonstrate my first tests with GPU synthesized sound.
the matrix, resurrections, effect, gpu sound, synthesizer, blue pill, red pill
GPU Sound Demo (WGL2)
A demo showcasing the usage of the fftTexture sampler2D uniform, this time using PRGM8 (dedicated exclusively to WebGL2 GPU-generated sound).
fft, texture, audio, fast fourier transform, visualizer, integer, hash
Doom Fire
A tribute to Doom Fire on Playstation (with some spice)
doom, fire, playstation, fbm, retro, crt
Pandora's Fur
A Flow Field to plot a colorful Avatar-like furry painting.
fur, hue, flow field
noise3DTexture
Just a visual representation for the initial implementation tests of a sampler3D built-in pre-loaded noise texture.
noise, 3d noise, signed distance field, SDF, texture, sampler3D
Flaming Cellular Automata
Simple cellular automata demonstrating the survival rules know by Star Wars rules.
cellular automata, conway, star wars, rules, cell, infinite