TheCodeTherapy | marcogomez's Shaders Gallery The WebGL Shader Editor for the browser. marcogomez's Gallery 70 published Shaders (page 7 of 8) CRT Webcam Just a sample to demonstrate the usage of camTexture sampler2D uniform CRT, VHS, distortion, displacement, color shift OutRun Forever Just something so I can use as my dynamic wallpaper bringing back the nostalgic feeling of OutRun. out run, road, fbm, clouds, crt God Rays This is a Piece inspired by a scene from the movie What Dreams May Come. I'm using an FBM (Fractal Brownian Motion) displacement and noise generated by a static texture with some mouse-position based color shifting. Fractal Brownian Motion, fbm, hue, shifting, colors, gaussian, grain A Tribute to Quake The sinusoidal texture displacement underwater effect used on Quake sine, texture, displacement, distortion, effect, quake Wet Fuzzy Disco Thingie A doodle based on the pseudo-randomness of displaced FBM patterns and a really dirty mess with the colors that ended up looking like a weird fuzzy disco thingie. colors, pattern, fbm, hash noise, fft, lights A Tribute to Phenomena +dither A tribute to the unforgettable 90s aesthetics and to the pioneer giants whose shoulders we stand on. amiga, retro, cube, demoscene, tribute, star field A Tribute to Phenomena (ASCII) A tribute to the unforgettable 90s aesthetics and to the pioneer giants whose shoulders we stand on. amiga, retro, cube, demoscene, tribute, star field FFT Texture The simplest possible audio visualizer to serve as an example of how to use the fftTexture uniform. fft, texture, audio, visualizer, fast fourier transform